Vampire: The Masquerade, 5e: The Crimson Gutter Chronicle Book
Vampire: The Masquerade, 5e: The Crimson Gutter Chronicle Book is backordered and will ship as soon as it is back in stock.
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Note about our shipping Rates
We are a locally owned and run game store committed to serving the Evansville, Indiana gaming community. Our shipping rates are high because our website is designed for local customers to check our inventory and make in store pick up orders. Our business plan is NOT to sell items across the nation. We will not apologize for putting our local community first. Thank you! :)
Important price information
Important price information
If you are comparing this price to our in store prices it is important to note that all in store prices include tax. The price displayed on this page may seem less than our in store price but they are the same after tax!
Description
Description
You've been Embraced, brought into the night and left to fend for yourself with your coterie. Now what?
The Crimson Gutter provides a starter chronicle, designed to help novice or experienced Storytellers run any introductory game of Vampire: The Masquerade. The Crimson Gutter chronicle introduces core concepts during play such as feeding, the sects (Anarchs, Camarilla, and the Church of Caine), and the Masquerade itself while giving the players' characters a chance to carve a niche for themselves among the Kindred.
The 21 highly adaptable stories contained within can be played in isolation or strung together to form multiple arcs of a chronicle. Experienced Storytellers can easily adapt these stories to their own chronicles, drawing from them to fill an evening of play or adapting whole story arcs. Also included is a city setting adaptable to any fictional or real city including eight recurring locations and more than 20 recurring Storyteller characters.
Features
- 21 stories suitable for both new and experiences Storytellers.
- Presents Church of Caine as major faction alongside Camarilla and Anarch.
- Three appendices provide additional fodder for dropping in feeding complications, fleshing out locations, and future stories.
- A city setting adaptable to any fictional or real city.
- including eight recurring locations and more than 20 recurring Storyteller characters.
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